Picture it, your office, some day in the future – you have redefined the role profile, you have tons of new qualified candidates, and you have your pick of the best candidate you can imagine. This is awesome right. But how did this come to be?
Our current U.S. education and training system is not creating the talent pipeline necessary to meet the hiring demands for skilled trades labor. The current workforce is quickly retiring at a much hire rate that the number of newly created talent. Desperate to fill positions, the wrong people get hired, they lack the skills necessary for the job, there becomes a training burden, and they ultimately quit.
After decades or leading a variety of organizations, particularly during change, with the expectations of optimizing and growing “business” and inherently retaining, reorganizing, and/or rebuilding the talent within the organization, it’s clear there is no one right answer to the challenge of retaining and growing talent across an organization.
If you’ve followed WeLearn and its team for a while, you know we’re huge advocates for Front line Worker development—this idea of investing in your boots-on-the-ground employees because it’s good for their happiness and your bottom line. We know, that was a loaded statement. If you’re new around here, let’s take a minute to unpack that.
If you’re new to WeLearn – welcome to the fam! We’re glad you’re here. We want to get to know you, but also want you to understand what we’re all about. So let’s begin!
We have spent a lot of time talking about changing the way in which we, as digital learning designers and digital learning developers, can change the way in which we build digital learning products. We declared eLearning dead, discussed creating unifying design principles (while speaking Dothraki and Klingon), took a page from the playbook of iconic brands, and talked about some patterns that are worth repeating—but now we want to turn our attention to one of our favorite topics: Content.
In the world before Minecraft, we had Tinkertoys, Legos, or even Lincoln Logs. They were building blocks we could use to build a castle, spaceship, or house. The parts all fit into a specific pattern or function; once you knew how each part fit in relation to the others, the sky was the limit.
Design in the foundation of a truly great digital product. Whether it is an app on the Apple App Store, Netflix, or Amazon—every great digital experience starts with design. Yet when it comes to creating digital learning products, designers tend to focus on the didactic design and, to a lesser degree, the visual design of the learning experience.